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This post first appeared on www.vickiwenderlich.com. Often, we need a textured background, or a texture to overlay other objects. Most of the time we need a seamless tile so that it can repeat indefinitely.

We use seamless texture tiles in website backgrounds, as pattern swatches in Illustrator or Photoshop, and even to (as seen in Tiny Wings, for example). Unfortunately for Photoshop lovers, there is no truly easy way to make a seamless tile in Photoshop. Fortunately for us all, GIMP makes it ridiculously easy to do just that. And GIMP is free! If you don’t have it, go. It’s worth downloading for this feature, even if you already have Photoshop.

Jul 29, 2014 This is a simple Gimp tutorial that shows how to modify a texture to be a seamless. This video is just a bonus.

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We’re going to focus on creating a randomly generated texture, but you can apply this method to a photo as well. Step 1: Create the random texture. The seamless tile Done. Ancient rome. Yes, it’s that easy. Why Photoshop doesn’t have this capability, I have no idea. Keep reading to see it tiled! Try It Out In A Web Browser Most of the time, you can’t get the real effect of the texture until you try it out.

Sometimes there are annoying patterns that make the texture look fake. Here is the easiest way I’ve found to test it out: Save the image as a PNG Go to FileSave A Copy. At the top where the file name is, change the extension to.png. In the dialog box that opens, click OK. Make a.html file Open Notepad or TextEdit. Make sure you are in Plain Text mode (rather than Rich Text). Copy and paste the following code (inserting your filename where I have “textureflame200.png”): Save this as a.html file in the same folder as your texture tile.

  1. The GIMP 1.2 series have a nice new feature I refer to as gradient. Just filling in an image with a gradient brush is a good start for interesting textures.
  2. You can also use.tiff versions of the images to build custom textures in Adobe Photoshop, Gimp or any other image editor. Free Textures.

Open the.html file Open Finder (or Windows Explorer), go to the folder your.html file is save in, and double-click it. Your web browser should pop up and display a new tab or window, with your texture tile repeated as a background image. Now our canvas has a nice tan color! You should now see your texture, colored. If you or your client decides the color needs to be tweaked, it’s easily changed by editing the color layer underneath the texture layer. You can also try out different blending modes, or decrease the opacity of the texture layer. Remember to save the.xcf file so that you can come back and make changes, and save copies as PNGs to use in your projects.

You can edit PNGs in GIMP and add layers, but once you save and close the file, the layers are merged and you can no longer edit each separately. If you want to keep the image editable, you need to save it as a.xcf file. Have another way to create seamless textures? I’d love to hear it! A more advanced tutorial is in the works for when this one-button method of creating seamless textures doesn’t give you the look you want. Maggie: I think I figured out what’s happening.

I went and redid the Flame rendering, and I got something completely different both from what I had before and from what you described! I started over, and clicked “Edit” up at the top of the Flame dialog box, and it turns out that there are dozens of variations within the Flame filter. It randomly picks one. Try looking through them (find them in the dropdown menu next to “variation”) and choosing one for the Flame filter to use. Let me know if that helps!